Sunvine Thrasher
EARTH

Sunvine Thrasher

  • Archetype:
  • Sunvine

  • ATK:
  • 800

  • LINK-1
  • View:
  • 4666

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1 Plant Normal Monster If a "Sunavalon" Link Monster you control leaves the field by card effect: Destroy this card. If this card is Special Summoned: You can target 1 "Sunavalon" Link Monster on the field; this card gains ATK equal to that monster's Link Rating x 800. When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your zone a Link Monster points to, but negate its effects.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 8, 2026
48± 8/ 100
Power Score
Intrinsic 45
Deck 49

Sunvine Thrasher — Power Evaluation

Final Score: 48 ± 8 · Confidence: Medium

  • Intrinsic: 45 · Deck: 49 · Meta: provisional
  • Primary role: Utility · Secondary: Material body

Why it scores here

Sunvine Thrasher is a Link-1 body whose 800 ATK earns nothing on its own. Its value is a cheap, always-played body that can gain ATK equal to a Sunavalon Link monster's Link Rating x 800, and a conditional battle-destroy recursion that is negated on arrival. The evidence (400/400 decks, 1 copy each) confirms it is reliably included and easy to run, but the 9 recorded boards show no starter, searched, material, or end-board role, so inclusion is not treated as power. Its self-destruct clause when a Sunavalon Link leaves the field also lowers resilience.

Axis scores

Axis Score Evidence
Accessibility 55 Present in 400 of 400 decks with 100% partner co-occurrence, but it is never a starter or searched card in the 9 boards and needs an existing Link line to be summoned (observed).
Combo & Conversion 30 Boards average power index 27.4 with zero end-board and zero boss pieces, so it does not convert into a strong board by itself (observed).
Resource Economy 35 The battle-destroy effect can return an opponent's monster to your zone, but it is negated and the sampled boards show netCardAdvantage 0 (verified text, observed).
Effect & Interaction 25 No removal, negation, or hand-trap reach; its only interaction is the conditional battle-destroy revival (verified text).
Material Utility 40 A Link-1 Plant/EARTH body is a low-rated material, and the card's own effect is not a material effect; the value is the body itself (inferred).
Resilience & Flexibility 35 It self-destructs when a Sunavalon Link leaves the field by effect and has a single Bottom link arrow, so placement and survival are narrow (verified text, inferred).
Deck-Building Efficiency 75 One copy per deck across all 400 decks, no garnet or lock clause in the text, and a cheap link rating make it nearly free to run (observed, verified text).

Calculation

Weight profile: 0.7 Utility + 0.3 Material body. Intrinsic ≈ 45, Deck ≈ 49, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Included in every sampled deck at 1 copy, so it is reliably accessible in its homes
  • Cheap, clean, and easy to run with no garnet or lock cost
  • Conditional ATK boost scales with the Link Rating of the Sunavalon target

Weaknesses

  • Power index of boards it appears in is low (27.4 average)
  • Never a starter, searched, material, or end-board piece in recorded combos
  • Self-destructs when a Sunavalon Link monster leaves the field by effect
  • Frequency is driven by archetype homes, not by intrinsic strength

Counters / choke points

  • Board-wide or Link-line removal that takes out the Sunavalon Link it needs to target
  • Opponent's battle-destroy-punishing effects are not needed to answer it, since it has no protection

Best use

Cheap Link-1 body and ATK booster inside Sunavalon-based Link lines. Decks: Sunavalon, Rikka, Aroma, Ragnaraika. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: Sunavalon-conditional destroy, Special Summon ATK gain of Link Rating x 800, battle-destroy revival that is negated; Format legality: TCG, OCG, MasterDuel, DuelLinks; 1 copy per deck in 400 of 400 decks
  • Observed: Present in 400 of 400 sampled decks, with 17 distinct archetypes and 3 gameplay types; Appears in 9 of 9 recorded combos, with 0 as starter, searched, material, payoff, or end-board; Average power index of boards it appears in is 27.4 with 0 end-board monsters
  • Inferred: Primary role is Utility because combo evidence does not place it in a starter, material, or end-board role; Its ATK boost matters mainly when a high-Link-Rating Sunavalon target is available; Resilience is low because the leave-field self-destruct limits survival
  • Data gaps: No banlist token; assumed 3 copies (unlimited) No rulings available for the negated battle-destroy revival or the Sunavalon leave-field clause Only 9 recorded combos, and all show combo role empty, so the role is inferred rather than observed No guide section names a specific combo line for this card











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